Science gets help from Digital DIY


Developed at Carnegie Mellon Unviersity, SkinTrack is a system that converts skin into a touchpad. Credit: Carnegie Mellon University

From Scientific American, an example of what we invite to discuss at the "DiDIY and Learning" workshop of our Final Conference:

To do science, scientists need money—and usually a lot of it because specialized equipment and tools don’t come cheap. That means researchers often have to spend a significant amount of time pursuing funds from government agencies and private entities. But the era of open-source software and cheap hardware, including 3-D printers, is making it easier for them to quickly test innovative ideas and make their own research tools. These technologies are typically considered the dominion of “makers,” a word that evokes tinkerers and hobbyists, yet many scientists have begun to embrace the build-it-yourself ethos to advance their research in a variety of fields, including energy, transportation, neuroscience and consumer electronics.


In other words, "the joining of science and the maker movement is “not only a great thing but an inevitable thing